Adding GoGo Loco | VRC Avatars for Dummies

GoGo Loco is a VRChat avatar locomotion prefab by Franada. Creators use it to add sitting, laying down, pose cycling, playspace height controls, and other movement helpers to avatars.

Add it after your avatar already uploads cleanly. If the base avatar is broken, GoGo Loco will not magically make the project easier to debug; it gives you one more system to untangle.

Creator: DedZedOffishal

This page adds the written safety checks around the video: where to get GoGo Loco, which install path to choose, what to back up, and what to test before you trust the upload.

Recommended Setup

Use one install path, keep a backup, and test the avatar in VRChat before adding more avatar systems.

  1. Download GoGo Loco from the official GoGo Loco site, BOOTH, or Gumroad.
  2. Choose one install method: VRCFury, Modular Avatar, or the manual prefab instructions.
  3. Upload a private test build and check the Action Menu before changing anything else.
VRChat note

GoGo Loco changes avatar locomotion, menus, parameters, and playable-layer behavior. Do not stack multiple GoGo Loco installers on the same avatar unless you know exactly what each one is merging.

Quick Answer

Use GoGo Loco when you want common locomotion extras on an avatar, especially sit and laydown poses, desktop-friendly pose controls, playspace height movement, or movement helpers for avatars without full-body tracking.

Do not add it first. Get the avatar uploaded, make sure facial expressions and menus work, then add GoGo Loco as a separate change.

Which Install Path Should You Use?

There is not one perfect path for every avatar. Pick the one that matches the rest of your project.

Path Best for Watch out for
VRCFury installer Beginner-friendly merging when your project already uses VRCFury Do not also install a second manual GoGo Loco setup on top of it.
Modular Avatar installer Projects already built around Modular Avatar components Keep Modular Avatar updated and avoid mixing install frameworks casually.
Manual prefab setup Creators comfortable with Avatar Descriptors, playable layers, expression menus, and parameters Easier to overwrite or duplicate controllers if you rush.
Prebuilt avatar package instructions Purchased avatars that list GoGo Loco as a dependency Follow the avatar creator's required version and import order.

The current BOOTH listing for GoGo Loco shows GoGo Loco 1.8.6. If an avatar package asks for a specific GoGo Loco version, match the package notes instead of guessing.

Before You Start

Have these ready first:

  • A working avatar project created through Creator Companion.
  • The correct Unity version for VRChat creator projects.
  • A private test upload of the avatar without GoGo Loco.
  • A backup of the project folder.
  • A copy of the avatar's current FX controller, expression menu, and expression parameters.
  • Any required dependencies for the install path you chose, such as VRCFury or Modular Avatar.

If the avatar already has broken facial expressions, missing menus, compile errors, or upload problems, fix those before adding GoGo Loco.

Safer Install Checklist

  1. Close Unity.
  2. Back up the full project folder.
  3. Reopen the project through Creator Companion.
  4. Confirm the Console has no red compile errors.
  5. Download GoGo Loco from an official Franada or GoGo Loco link.
  6. Import or install only the version your avatar needs.
  7. Use one install path instead of stacking VRCFury, Modular Avatar, and manual setup together.
  8. Save the scene and project assets.
  9. Upload a private test version.
  10. Open the VRChat Action Menu and test the GoGo Loco controls in-game.

That last step matters. Unity can look fine while the real avatar menu, saved parameters, and movement behavior still need testing in VRChat.

What To Test After Upload

After the private upload, check:

  • the GoGo Loco menu appears in the Action Menu
  • sit and laydown poses activate and reset
  • playspace height controls do not leave the avatar floating by default
  • facial expressions still work
  • clothing, prop, material, and gesture toggles still work
  • desktop and VR control paths behave as expected
  • Quest, Android, or iOS uploads work if you support those platforms
  • avatar performance rank is still acceptable for your goal

The official GoGo Loco site lists support for PC, Android, and iOS. Still test the exact platform you plan to publish for, because optional add-ons and avatar-specific controller changes can behave differently.

Common Problems

Help! My face expressions stopped working.

Check whether the install overwrote or duplicated expression menus, parameters, or FX controller behavior. Restore your backup if needed, then retry with one install method and compare against the avatar's original expression setup.

Help! The GoGo Loco menu does not show up.

Confirm the install path actually merged the menu into the avatar, then upload a fresh private build. If you installed manually, check the Avatar Descriptor's expression menu and parameters.

Help! The avatar is floating, crouched, or stuck in a pose.

Reset the GoGo Loco state from the Action Menu and check saved/default parameter behavior. If the problem appears immediately after upload, return to the backup and verify you did not duplicate old GoGo Loco controllers or prefabs.

Help! VRCFury says there is a GoGo Loco conflict.

This usually means the avatar already has GoGo Loco pieces or another installer is trying to add the same system. Use one install path, remove duplicates carefully, and keep a backup before deleting controllers or menus.

Help! Quest or Android behaves differently.

Test the Android build separately and check the avatar creator's notes for platform-specific instructions. Do not assume the PC upload proves the Quest upload is healthy.

Help! I imported GoGo Loco into a messy project.

If you cannot tell what changed, stop adding more packages. Make a clean copy of the avatar project, install dependencies in a controlled order, and add GoGo Loco only after the base upload works again.

Good Avatar Habits

  • Keep a backup before changing locomotion, expressions, or playable layers.
  • Add one avatar system at a time.
  • Keep dependency versions written down for paid or public avatars.
  • Avoid importing random repacks when official links exist.
  • Do not delete old controllers blindly; first understand whether the avatar, VRCFury, Modular Avatar, or GoGo Loco owns them.
  • Test menu behavior after uploading, not only inside Unity.

Official GoGo Loco Links

After You Finish

  • Save the Unity scene and project assets.
  • Keep the last working project backup.
  • Test the result in VRChat, not only in the Unity editor.
  • Check expressions, toggles, and gestures again after GoGo Loco is working.
  • Check the avatar performance rank if the change adds extra systems or platform-specific behavior.
  • Make a note of the GoGo Loco version and install path you used.

Related Resources

Related Docs

Final Advice

GoGo Loco is useful, but it touches exactly the parts of an avatar beginners are most likely to break: menus, parameters, controllers, and movement behavior. Treat it as a real avatar system, not a casual cosmetic import.

Back up, choose one install path, test privately, and only then keep building.

Topics: Adding GoGo Loco, VRChat avatars, avatar locomotion, avatar workflow