Sayamame

Animation Synchronization System

Animation Synchronization System is a VRChat creator asset from Sayamame on Booth. Check the original listing for current files, setup notes, compatibility, and license details before importing.

Booth Networking & Sync Udon System
Published 25 May 2026
Author Sayamame

Animation Synchronization System

Original source: Booth by Sayamame. Publisher description: A system for SDK3 with "Animation synchronization function" and "Event firing function". The included "Full" version prefab will synchronize parameters, playing states, and time for all layers in the Animator given by Inspector. This system uses UdonGraph only. Check the original listing for current package files, setup notes, pricing, and license details before importing.

Original Listing: Booth SDK Note: 2021.11.24.16.19 Submitted by: PhaxeNor

Original Listing Checks

Before importing, open the original Booth listing and confirm package files, version notes, setup instructions, pricing, and license terms with Sayamame.

How To Evaluate

  • Confirm the asset still matches your current VRChat SDK, UdonSharp, and Unity project versions.
  • Check whether the package needs scene setup, prefab placement, scripting knowledge, or external dependencies.
  • Test in a private or duplicate project before importing into a production world.
  • Look for networking, ownership, permissions, and performance implications if the system affects multiple players.

Before Importing

Create a backup or branch of your Unity project, read the publisher instructions, and import only after you understand what files and settings the asset may change. For Quest or cross-platform worlds, budget extra time for shader, texture, audio, and object-count cleanup.

Related Pages

References

  • Original listing/source: Animation Synchronization System.
  • Check the original listing for package contents, license, support, pricing, compatibility, and platform behavior before importing.

Listing Details

Import Notes

  • Use the external listing for current package contents instead of relying on copied files or outdated notes.
  • Use the original listing for the latest download, release notes, pricing, and license details.