CyanPlayerObjectPool is a VRChat creator asset from CyanLaser on GitHub. Check the original listing for current files, setup notes, compatibility, and license details before importing.
Original source: GitHub by CyanLaser. Publisher description: A VRChat system that will assign a unique object to every player in the world. Requires UdonSharp to work, but player objects can use any Udon compiler. Package includes examples in UdonGraph, UdonSharp, and CyanTrigger. Check the original listing for current package files, setup notes, pricing, and license details before importing.
Original Listing: GitHub SDK Note: SDK3 - 2021.07.13.13.39 Submitted by: CyanLaser
Before importing, open the original GitHub listing and confirm package files, version notes, setup instructions, pricing, and license terms with CyanLaser.
Create a backup or branch of your Unity project, read the publisher instructions, and import only after you understand what files and settings the asset may change. For Quest or cross-platform worlds, budget extra time for shader, texture, audio, and object-count cleanup.
Listing Details
Import Notes