A Time-Based Dynamic Password Lock Implementation (TOTP)Can be used with Microsoft Authenticator
Original source: Booth by Sonic853. Publisher description: A Time-Based Dynamic Password Lock Implementation (TOTP)Can be used with Microsoft Authenticator. Check the original listing for current package files, setup notes, pricing, and license details before importing. Publisher notes: Uses U#.
Original Listing: Booth SDK Note: SDK3 Demo / Preview: https://vrchat.com/home/world/wrld_e47376a2-3fba-484d-b08f-3719aa18b18c Submitted by: Fionna
Before importing, open the original Booth listing and confirm package files, version notes, setup instructions, pricing, and license terms with Sonic853.
Create a backup or branch of your Unity project, read the publisher instructions, and import only after you understand what files and settings the asset may change. For Quest or cross-platform worlds, budget extra time for shader, texture, audio, and object-count cleanup.
Listing Details
Import Notes