Sonic853

UdonTotp

A Time-Based Dynamic Password Lock Implementation (TOTP)Can be used with Microsoft Authenticator

Booth Security & Access Udon Prefab
Published 25 May 2026
Author Sonic853

UdonTotp

Original source: Booth by Sonic853. Publisher description: A Time-Based Dynamic Password Lock Implementation (TOTP)Can be used with Microsoft Authenticator. Check the original listing for current package files, setup notes, pricing, and license details before importing. Publisher notes: Uses U#.

Original Listing: Booth SDK Note: SDK3 Demo / Preview: https://vrchat.com/home/world/wrld_e47376a2-3fba-484d-b08f-3719aa18b18c Submitted by: Fionna

Original Listing Checks

Before importing, open the original Booth listing and confirm package files, version notes, setup instructions, pricing, and license terms with Sonic853.

How To Evaluate

  • Confirm the asset still matches your current VRChat SDK, UdonSharp, and Unity project versions.
  • Check whether the package needs scene setup, prefab placement, scripting knowledge, or external dependencies.
  • Test in a private or duplicate project before importing into a production world.
  • Look for networking, ownership, permissions, and performance implications if the system affects multiple players.

Before Importing

Create a backup or branch of your Unity project, read the publisher instructions, and import only after you understand what files and settings the asset may change. For Quest or cross-platform worlds, budget extra time for shader, texture, audio, and object-count cleanup.

Related Pages

References

  • Original listing/source: UdonTotp.
  • Check the original listing for package contents, license, support, pricing, compatibility, and platform behavior before importing.

Listing Details

Import Notes

  • Use the external listing for current package contents instead of relying on copied files or outdated notes.
  • Use the original listing for the latest download, release notes, pricing, and license details.