Pokeyi

Player Tracking

Local player body-part tracking for VRChat. Track specific player avatar body parts and bones as well as smoothly attach game objects to those positions.

GitHub Games Udon Game System
Pricing Free
Published 25 May 2026
Author Pokeyi

Player Tracking

Original source: GitHub by Pokeyi. Publisher description: Local player body-part tracking for VRChat. Track specific player avatar body parts and bones as well as smoothly attach game objects to those positions. Check the original listing for current package files, setup notes, pricing, and license details before importing. Publisher notes: UdonSharp required.

Original Listing: GitHub SDK Note: SDK3 Submitted by: Fionna

Category: Interaction Systems

Official References

  • Original listing/source: Player Tracking.
  • Check the original listing for package contents, license, support, pricing, compatibility, and platform behavior before importing.

Related Content

Prefab Setup Notes

Import the prefab or script into a throwaway test scene before adding it to a live world. Confirm inspector references, ownership behavior, sync, triggers, UI hooks, and audio or object links before moving it into the production scene.

Testing Checklist

  • Test once as a local player and again with a second client or late joiner if the behavior can affect more than one player.
  • Confirm ownership, sync, trigger zones, UI references, and audio or object references are assigned intentionally.
  • Check desktop and VR interaction distance so players can actually use the feature in context.
  • Keep a backup of the scene before changing prefabs, UdonBehaviours, or serialized references.

Related Pages

Listing Details

Import Notes

  • Use the external listing for current package contents instead of relying on copied files or outdated notes.
  • Use the original listing for the latest download, release notes, pricing, and license details.