Unity3D Documentation

Unity tutorials for VR creators covering ProBuilder, AI texture generators, URP shader conversion, Bakery lighting, optimization, troubleshooting, and world-building workflows.

63 articles
Unity Scripts and VRChat Udon Basics

Unity Scripts and VRChat Udon Basics

Beginner Unity 2022.3 C# scripts VRChat Udon and UdonSharp

Learn how Unity C# scripts become components, how compilation and Inspector references work, and when VRChat worlds require Udon or UdonSharp.

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Create and Sculpt Terrain in Unity for VRChat Worlds

Create and Sculpt Terrain in Unity for VRChat Worlds

Beginner Unity 2022.3 Built-in Terrain system

Follow the Unity 2022.3 Terrain workflow from creating the Terrain GameObject through sculpting, texture painting, foliage, and platform testing.

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Install and Use Unity Terrain Tools 5.0

Install and Use Unity Terrain Tools 5.0

Beginner Unity 2022.3 Terrain Tools 5.0

Add Unity Terrain Tools 5.0 to a Unity 2022.3 project and use its package-only sculpting, transform, filtering, and Terrain Toolbox features.

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Unity Lighting for VRChat Worlds

Unity Lighting for VRChat Worlds

Beginner Unity 2022.3 Built-in Render Pipeline

Open Unity’s Lighting window, select a light mode, prepare static renderers, bake lightmaps, and light movable objects with probes.

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Install and Bake with Bakery GPU Lightmapper

Install and Bake with Bakery GPU Lightmapper

Intermediate Unity 2022.3 Bakery GPU Lightmapper

Follow Bakery’s official setup and quick-start workflow, then configure lightmap resolution, directional data, probes, and VRChat platform checks.

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URP

URP

Beginner Unity URP projects Non-VRChat Unity applications

Unity URP guidance for setup, URP Asset checks, Renderer Data, material migration, optimization, and platform-safe next steps.

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