Miner28_3#3607

NetworkedEventCaller

Extends VRChat's SendCustomNetworkEvent and allows sending data together with the event. FOR ADVANCED USERS.

GitHub UI & Interaction Udon Prefab
Pricing Free
Published 25 May 2026
Author Miner28_3#3607

NetworkedEventCaller

Original source: GitHub by Miner28_3#3607. Publisher description: Extends VRChat's SendCustomNetworkEvent and allows sending data together with the event. FOR ADVANCED USERS. Check the original listing for current package files, setup notes, pricing, and license details before importing. Publisher notes: Requires UdonSharp 1.0.

Original Listing: GitHub SDK Note: VRCSDK3-WORLD-2022.04.20.16.26_Public Submitted by: Miner28_3#3607

Category: Networking Systems

Official References

  • Original listing/source: NetworkedEventCaller.
  • Check the original listing for package contents, license, support, pricing, compatibility, and platform behavior before importing.

Related Content

Prefab Setup Notes

Import the prefab or script into a throwaway test scene before adding it to a live world. Confirm inspector references, ownership behavior, sync, triggers, UI hooks, and audio or object links before moving it into the production scene.

Testing Checklist

  • Test once as a local player and again with a second client or late joiner if the behavior can affect more than one player.
  • Confirm ownership, sync, trigger zones, UI references, and audio or object references are assigned intentionally.
  • Check desktop and VR interaction distance so players can actually use the feature in context.
  • Keep a backup of the scene before changing prefabs, UdonBehaviours, or serialized references.

Related Pages

Listing Details

Import Notes

  • Use the external listing for current package contents instead of relying on copied files or outdated notes.
  • Use the original listing for the latest download, release notes, pricing, and license details.