VRChat Community Resources
This page indexes the VRChat-specific resources collected in madjin/awesome-vrchat and places them into sections that match how creators actually work: setup, avatars, worlds, Udon, OSC, shaders, and production asset sourcing.
Use the official VRChat documentation for current SDK behavior, platform rules, and version-sensitive requirements. Use the community links here for examples, walkthroughs, tools, and older reference material that still helps explain real creator workflows.
Best Internal Matches On VRCreators
- VRChat Documentation - main VRCreators hub for Creator Companion, worlds, avatars, uploads, ClientSim, persistence, release notes, and SDK references.
- VRC Beginner - use this if you are new to VRChat creation and want the smallest safe route through setup, first world work, troubleshooting, and first Udon.
- Avatar Creation - best internal route for avatar setup, upload, optimization, menus, PhysBones, and Quest checks.
- World Building - best internal route for blockout, readability, systems, optimization, and world publishing.
- VRChat World Creation Guide - top-level internal world workflow that pairs practical docs with playlist-style progression.
- Udon Docs - internal catalog of Udon systems, examples, and prefabs, including coverage for several GitHub and Booth resources that also appear in awesome-vrchat.
- Sprite/Pixel Avatars without Blender - internal page for one of the beginner avatar videos from the awesome-vrchat list.
- ThryEditor And Avatar Shader Tools - internal page for the shader inspector and avatar-material workflow that often overlaps with Poiyomi and other community tools.
Official Starting Points
- VRChat Creator Documentation - current official entry point for VRChat creator docs.
- VRChat Help Center - current official FAQ and support reference.
- VRChat Creator Companion Documentation - official VCC setup, package, and project management docs.
- VRChat Ask Forums - official forum for edge cases, creator questions, and current platform discussion.
- Creating Your First Avatar - official first-avatar quick start.
- Avatar Components - official reference for avatar components and supported setup details.
- Avatar Optimizing Tips - official optimization guidance for avatars.
- Creating Your First World - official first-world quick start.
- Android And Quest Guidance - official mobile and Quest starting point.
- Quest Content Optimization - official Quest optimization reference.
- Cross-Platform Setup - official Android build and cross-platform workflow reference.
- Current Unity Version For VRChat - official supported Unity version page.
- Getting Started With Udon - official Ask post that still serves as a practical Udon starting point.
- VRChat OSC For Avatars - official OSC launch post with repository links and context.
Community Indexes And Knowledge Bases
- VRC Prefabs database - community index for prefabs, shaders, and tutorials.
- VRC Unofficial Wiki - long-running English-speaking community wiki.
- Japanese VRchat Wiki - Japanese-language community wiki for VRChat creators.
- VRCLibrary - creator-maintained collaborative wiki and learning index.
- JustSleightly Notes - work-in-progress knowledge base for VRChat development topics.
- VRChat API - unofficial API documentation and libraries for developer-side integrations.
Beginner Tutorials And First Projects
- Tupper's VRChat Tutorials - creator tutorial channel that still helps newer builders get oriented.
- Beginner guide to Avatars - older community walkthrough for Unity-side avatar import and upload basics.
- Room tutorial - community room-building guide that mixes Blender and Unity.
- VRChat World Trigger Tutorials - CyanLaser playlist for world trigger and interaction patterns.
- Sprite/Pixel Avatars without Blender - internal VRCreators page for the Akalink beginner-friendly sprite avatar workflow.
- How to upload a VRChat Avatar with Creator Companion - internal VRCreators upload walkthrough for beginners working from a purchased or downloaded avatar.
- VRChat World Creation Guide - internal VRCreators route through a first world project, blockout, systems, optimization, and upload.
Avatar Guides, Tools, And Compatibility
- Silent's free avatar model guide - community guide to freely available avatar bases and licensing considerations.
- Blender to Unity avatars - Mechlai's Blender-to-Unity avatar workflow reference.
- Cat's Blender Plugin Overview - video overview of the long-used Blender plugin workflow for VRChat avatars.
- Maya to Unity avatars - Mechlai's Maya-to-Unity avatar workflow reference.
- VRC Avatar Tutorial (Japanese) - Japanese-language guide for making and uploading an avatar.
- VRC Avatar Tutorials (English) - English tutorial collection from the VRCMods ecosystem.
- VRC Avatar Development - older community resource bundle for MMD models and avatar workflow notes.
- Quick Start Mixamo Guide - older fan-wiki guide for Mixamo-based avatars.
- Avatar Creation Tips - older fan-wiki collection of avatar tips and workflow notes.
- Configure Dynamic Bones - legacy Dynamic Bones tutorial reference.
- Weight Paint in 5 Mins - Blender-side weight-painting refresher.
- VRChat FBT Fixes - full-body avatar troubleshooting and fixes.
- Convert Unity avatar to VRM - Unity-to-VRM conversion workflow.
- Combo Gesture Expressions - generator for AV3 gesture-driven facial-expression layers.
- ComboGestureExpressions - project site for the same gesture-expression tooling.
- Pumkin's Avatar Tools - Unity avatar setup toolbox.
- d4rkAvatarOptimizer - mesh and material count reduction tooling for avatars.
- VRC Inventory Inventor - inventory-building helper for avatar workflows.
- Inventory Inventor - duplicate awesome-vrchat listing for the same inventory tool.
- How to take your avatar with you - VRChat-to-VRM guide using UniVRM.
- VRM converter - converter tooling for VRM and VRChat workflows.
- Avatar Image Reader - encode character data as images for Udon-enabled avatar workflows.
- AvatarModifyTools - Unity tools for avatar modification.
- TextureModifyTool - Booth companion tool for avatar texture modification.
- IK 2.0 11 point set up - Blender rig setup for IK-oriented avatar workflows.
- Avatars 3.0 Manager - manager for playable layers and parameters.
- Marker - avatar-based marker and drawing system.
- Player Tracker - contact-tracker tool for selecting and following players.
- Among Us Follower - self-contained pet-follower style avatar setup.
- Modular Avatar - drag-and-drop modular avatar assembly workflow.
- lil Avatar Utilities - avatar-side utility collection.
- Avatar 3.0 Emulator - emulator for AV3 behavior inside Unity.
- VRCFury - non-destructive avatar assembly and automation tooling.
Avatar Quest And Mobile References
- Porting PC avatars to Quest - Quest conversion tutorial by Rantis.
- Quest avatar optimization for MMDs - MMD-to-Quest optimization walkthrough.
- How (Not) to make your avatar Quest compatible - alternate Quest-compatibility tutorial.
- Easy Quest Switch - component automation helper for Quest variants.
- Make Your Game Run on Quest (GDC) - broader Quest hardware optimization talk.
- VRCQuestTools - Quest conversion tooling for avatars.
- Polytool for Unity - Unity-side avatar optimization helper.
World Guides, Systems, And Production References
- Home Kit guide - current official Home Kit guide and project example reference.
- Community Guide: World Creation - broader community wiki path for VRChat world creation.
- VRchat HLS Guide - community guide for HLS streaming inside VRChat.
- How to get good at baked lighting - community baked-lighting reference for more believable worlds.
- VRC World Development - older community bundle of world-building resources and optimization references.
- Detailed Building Modeling - Lazy Tutorials video for building modeling.
- How to animate NPCs in your world with MOCAP - world-side MOCAP animation workflow.
- Occlusion Culling Guide - world-performance reference for occlusion culling.
- You should probably be using Cinemachine - camera and virtual-production workflow reference.
- Virtual Productions VRChat - stage and camera system tooling for virtual production work in VRChat.
- World Building - internal VRCreators page that pairs well with these community world references.
- ClientSim World Testing - internal VRCreators guide for fast Unity-side testing before upload.
Creator Tools
- Unity - current supported Unity version for VRChat SDK projects.
- Unity Profiler - Unity performance analysis tool.
- Introduction to the Profiler - Unity Learn primer for the Profiler.
- CyanEmu - VRChat client emulator for Unity-side testing.
- Blender - open-source 3D modeling and animation tool.
- Cats Blender Plugin - long-used avatar cleanup and import helper.
- Material Blender addon - material combiner workflow for reducing draw calls.
- Useful Addons for Blender 2.8 - Blender addon roundup.
- Mixer - Blender collaboration addon.
- Mixamo - character rigging and animation service.
- Mixamo in Blender - Blender-side Mixamo helper.
- MagicaVoxel - voxel editor for stylized props, worlds, and avatars.
- Meshroom - open-source photogrammetry tool.
- How to 3D photoscan - Meshroom and Blender photoscan tutorial.
- Dust3D - open-source modeling tool.
- SUVA - vtuber-oriented avatar tooling for VRChat.
- Open Broadcaster Software - recording and streaming tool.
- How to Stream Oculus Quest gameplay - Quest gameplay capture workflow with OBS and ADB.
- Renderdoc - frame-debugging tool for VRChat and Unity analysis.
- Intel Graphics Performance Analyzers - real-time graphics performance analysis.
- Unity Resource Checker - Unity editor utility for scene resource checks.
- Materialize - convert source textures into PBR-style maps.
- VRWorld Toolkit - Unity editor extension for faster world-building workflows.
- Multi-user Blender plugin - real-time collaboration inside Blender.
- Momoma Tools - Unity extension tools for creator workflows.
- Nara's Unity Tools - avatar-focused Unity tools for VRChat and ChilloutVR.
- Join modifier and shapes - Blender object-joining tool that preserves modifiers and shape keys.
- Discord2VRC - Discord-to-VRChat world image pipeline.
- SmartTexture - Unity texture-channel packing tool.
- Blender addon substance painter - Blender and Substance Painter pipeline helper.
- Skinned Mesh Armature Remapper - armature remapping utility for skinned meshes.
- Convex Collider Creator - Unity convex-collider creation helper.
- VRC FriendPlus - browser extension for more useful VRChat web workflows.
- glTFast - glTF import and export library for Unity.
- Tree It - tree generator with adjustable LOD output.
- Blender-xatlas - UV unwrap and packing helper for Blender.
- Unity CC0 textures importer - direct CC0 texture importer for Unity.
- Dread Scripts - VRChat-focused Unity workflow tools and scripts.
- Avatar Performance Tools - avatar evaluator and VRAM checker.
- Resource Checker - Asset Store utility for scene resource visibility.
- Blend Tree Builder - faster VRC blend tree authoring tool.
- Copy Bounding Box - copy bounds across objects under a root.
- Blender Asset Creation Toolset - Blender toolset for game asset creation.
- VRCX - VRChat desktop companion for social and account management.
- OyasumiVR - VR sleep utility that overlaps with SteamVR and social-VR use.
Udon Systems And Examples
- UdonSharp - the core C#-to-Udon compiler used by many community systems.
- USharpVideo - Udon/UdonSharp video player project.
- Video player - iwaSync video-player listing.
- ProTV - ready-made Udon video-player solution.
- Contextual Buttons - Vowgan breakdown of more complex button behavior.
- Basic Buttons - Vowgan beginner button-toggle tutorial.
- Jumping and PlayerMods - Vowgan tutorial on jumping and player movement modifications.
- Udon playground - Jetdog's personal Udon experiments.
- udon update 1 - video follow-up on Jetdog's Udon experiments.
- Udon Toolkit - reusable Udon behaviours and tools.
- Haptic Slider and Switch - haptic button and slider script reference.
- VRChat 8ball - Udon-powered 8-ball and pool physics project.
- Hyakuashi Udon Motion Recorder HUMR - motion-recorder system that builds humanoid animation from recorded data.
- Skipping Stones - throwable skipping-stone prefab.
- Double Jump - compact double-jump snippet.
- VRCBilliards: Community Edition - pool-table prefab for SDK3 worlds.
- Udon Audio Bank - randomized intermittent sound-bank system.
- harunatab - tablet prefab for SDK3 worlds.
- JiwaMirror - mirror prefab with shader-driven visual styling.
- Smart Mirror - proximity-based mirror system.
- Udon Surf - surf-map prefab workflow.
- UdonExplorer - Unity editor extension for exploring Udon behaviours in a scene.
- VR Stage Lighting - stage-lighting package with shaders, scripts, and prefabs.
- Udon Splines - spline system that works with Udon.
- Udon Audiolink - audio-reactive prefab package for VRChat worlds.
- Smart Object Sync - upgraded object-sync replacement.
- Swim System 2.0 - swim and diving system for water-heavy worlds.
OSC And Companion Tools
- OSCKeyboard - keyboard-input helper for avatar keyboard workflows.
- node-osc - lightweight OSC client library.
- whispering - Whisper-based live transcription and translation with OSC and WebSocket support.
- VRC Discord OSC - Discord notification bridge for avatars.
- VRCOSC - OSC control layer for heart rate, time, system stats, Spotify, and gesture-driven actions.
- TTS Voice Wizard - speech-to-text, text-to-speech, and now-playing companion.
- VRC OSC Scripts - alternate OSC scripts that pair well with voice and media workflows.
- VRCFaceTracking - face, eye, and lip tracking integration for AV3 avatars.
- MagicChatbox - OSC chatbox manager and editor.
Shaders, Materials, And Rendering
- Shaderforge - node-based shader editor.
- ShaderProject - Unity shader collection.
- Silent's Cel Shading Shader - toon-shader project with creator-friendly references.
- Glow Fade Effect - glow and fade shader effect.
- Hologram Shader - hologram shader project.
- Low-poly Shader - low-poly shader workflow.
- WaterShader | PanningOutline | TextureOverlay | DistanceColorSwap | ScanLine - collection of Unity shaders.
- Fake Glass - glass-like material effect for Unity.
- ParticleCloud shaders - interactable shader-based particle system.
- Shaders - mixed shader collection for Unity and VRChat.
- Hair with Anisotropy - transparent hair shader with anisotropy.
- Fake lights - fake lighting and volumetric-fog helpers.
- Skyprobe Fog - atmospheric fog using reflection-probe data.
- Crispy Foliage - foliage shader work for wind-driven plants.
- glsl2hlsl - shader conversion tool.
- Shader knowledge - notes on more obscure VRChat shader behavior.
- liltoon - feature-rich avatar shader stack.
- Shadermotion - pose-encoding shader workflow for stream or mocap setups.
- LTCGI - optimized real-time area-lighting package.
- Thry Editor - Unity shader inspector/editor used by many VRChat shader workflows.
- orels Unity Shaders - additional Unity shader collection.
- Hekky Shaders - free shaders for world creation.
- Mochie Shaders - widely used high-quality world shader set.
- Poiyomi Shaders - widely used avatar and world shader stack.
Asset Libraries And Source Packs
- HDRI Haven - HDRI library from the older Poly Haven brand route.
- Texture Haven - older Texture Haven route for free textures.
- C4Dcenter - free 4K PBR material library.
- Free sound effects - curated sound-effect collection.
- Zulubo Sounds - MIT-licensed sound pack.
- 3dtextures - seamless textures with PBR maps.
- Artstation Marketplace - marketplace for art-side resources.
- Blendswap - shared Blender models that often need cleanup.
- Booth.pm VRChat search - large indie marketplace for VRChat goods and tools.
- cc0textures - older CC0 texture route.
- Freesound - large sound library that still needs per-asset review.
- Free Unity Assets - categorized roundup of free Unity assets.
- Game Art Cheatsheet - common art glitches and fixes.
- Kenney Assets - free game assets with broad reuse value.
- Lowlypoly - low-poly models and textures.
- Malopolska Virtual Museums - large public-domain 3D model collection on Sketchfab.
- Nobiax Assets - Unity Asset Store publisher with many free packs.
- Open Game Art - free assets including sprites and models.
- Photo resources for making textures - texture-source reference from Open Game Art.
- Open source fonts - font thread referenced by awesome-vrchat.
- 100 avatars - CC0 avatar library with FBX and VRM output.
- Polyhaven - public 3D asset library with HDRIs, textures, and models.
- Soundbible - quick free sound-effect source.
- Sound archive - very large royalty-free sound archive.
- Sketchfab - downloadable 3D models and marketplace.
- Smithsonian Open Access - public-domain museum models and media.
- Texture Ninja - public-domain texture source.
- Ultimate Stylized nature - stylized nature asset release.
- The Base Mesh - CC0 asset library updated regularly.
Notes On Older Resources
Several links in awesome-vrchat point to older docs.vrchat.com pages, fan wikis, forum threads, Google Docs, Pastebin notes, or legacy shader and avatar workflows. They are still useful as community history and implementation examples, but they should not override current VRChat Creator Docs, current Unity documentation, or creator-supplied license and dependency notes.