Udon Documentation

Browse UdonSharp scripts, reusable Udon systems, official VRChat Udon references, networking guidance, persistence notes, and beginner-friendly world scripting examples.

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Udon paths

Common Udon Decisions

Answer these before choosing a script.

Should I start with Udon Graph or UdonSharp?

Use UdonSharp when you are comfortable reading small C# scripts or want reusable code. Use Udon Graph when a visual node setup is enough for a small behavior.

Does this need networking?

If the result only affects one player, keep it local. If everyone needs to see the same state, decide between a network event, a synced variable, ownership transfer, or persistence.

When does ownership matter?

Ownership matters when one client is allowed to write or synchronize state for an object. Check ownership before debugging synced variables or shared interactions.

When should I use persistence?

Use persistence for saved preferences, scores, unlocks, progress, or per-player objects that need to survive beyond the current instance.

Can ClientSim replace uploaded testing?

No. ClientSim is useful for fast editor checks, but multiplayer, platform behavior, and final SDK behavior still need VRChat testing before release.

Should I import a prefab first?

Use a prefab when you understand its setup requirements. If the concept is new, build one small local or synced example first so you know what the prefab is solving.

Disable Game Object with timer

Disable Game Object with timer

Disable Game Object with timer is a VRChat creator asset from Realmlist on Booth. Check the original listing for current files, setup notes, compatibility, and license details before importing.

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Toggle Shader Keyword

Toggle Shader Keyword

Allows you to toggle a specific shader keyword during runtime. In this use case it's being used to toggle AreaLit on and off.

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Udon Stow Points

Udon Stow Points

allows the creation of stow points which can attach to the player allowing players to carry more than just what's in their hands

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UdonChips Chinchirorin

UdonChips Chinchirorin

Chinchirorin is a 2-4 player dice rolling betting game. Package also includes a single player version of the game.

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VRCSubtitle

VRCSubtitle

VRCSubtitle is a VRChat creator asset from Centauri on GitHub. Check the original listing for current files, setup notes, compatibility, and license details before importing.

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