Set Up a Two-Handed Avatar Prop with VRChat Constraints
A current VRChat Constraints workflow for primary-hand prop attachment, support-hand posing, handedness switching, playable layers, and IK testing.
ViewVRChat creator documentation for Creator Companion setup, supported Unity versions, world uploads, avatars, Udon, groups, release notes, and SDK examples.
Jump into setup, worlds, avatars, uploads, Udon systems, platform checks, or official VRChat references from one compact map.
Open the avatar hub, or choose a specific setup, expression, PhysBone, material, or upload guide.
A current VRChat Constraints workflow for primary-hand prop attachment, support-hand posing, handedness switching, playable layers, and IK testing.
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A current workflow for pose animations, Action Layer blending, IK Tracking Control, locomotion control, and prop Freeze To World behaviour.
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A VRChat baked lighting tutorial for world creators covering lightmaps, static objects, baked lights, light probes, reflection probes, Android performance, and common Unity lighting mistakes.
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Set up realtime MIDI for a VRChat Udon world and configure OSC for client inputs or avatar parameters, with current components, event ranges, routing, and debugging.
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A current migration workflow for replacing legacy Dynamic Bone avatar components with supported VRChat PhysBones and validating the converted motion.
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Build reliable VRChat avatar animator controls with Bool, Int, or Float parameters, matching Expression Menu controls, and transitions that can always recover.
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