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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.
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Viewport Navigation Features #
1. Orbit #
To rotate the view around a selected object or point, hold down the middle mouse button and drag. You can also press Alt
+ Left Mouse Button
and drag to orbit around the object.
2. Pan #
To move the view horizontally or vertically, press Shift
+ middle mouse button, and drag. This is helpful when you want to explore different areas of your scene without changing the viewpoint angle.
3. Zoom #
To zoom in and out of your scene, scroll the mouse wheel or hold down Ctrl
+ middle mouse button and drag. Zooming allows you to inspect details or get a broader view of your scene.
4. Frame Selected #
To center your view on a selected object, press the Numpad .
key or go to View > Frame Selected
. This is useful when you need to quickly focus on a specific object in your scene.
5. View Modes #
Blender offers several different viewport shading modes, accessible from the top-right corner of the viewport or with the Z
key:
- Wireframe: Displays the object’s wireframe mesh.
- Solid: Displays the object with solid shading, without textures.
- Material Preview: Displays the object with materials and basic lighting.
- Rendered: Displays the object with full shading, including textures, lighting, and shadows.
6. Viewport Camera Navigation #
You can navigate the 3D viewport using a virtual camera. To switch between the camera view and the regular viewport view, press the Numpad 0
key. To lock the camera to the viewport, press N
to open the sidebar, navigate to the ‘View’ tab, and enable ‘Lock Camera to View’.
Tips #
- Customize viewport navigation settings by going to
Edit > Preferences > Navigation
. - Use
Numpad 1
,Numpad 3
, andNumpad 7
for front, right, and top orthogonal views, respectively. - To focus on the current selection and frame it in your viewport, press
Numpad .
. - Enable ‘Auto Perspective’ in the Preferences to automatically switch between perspective and orthographic views when using numpad keys.
- You can save custom views by pressing
Ctrl
+Alt
+Numpad 0
to 9.
In-Depth #
Custom Navigation Hotkeys #
You can create custom hotkeys for navigation by going to Edit > Preferences > Keymap
. Under ‘3D View’, you can search for navigation functions and assign them to your desired keys.
Walk Navigation #
Blender also supports a first-person view navigation mode called ‘Walk Navigation’. To activate it, press Shift
+ F
or go to View > Navigation > Walk Navigation
. Use the W
, A
, S
, and D
keys to move forward, left, back, and right, respectively, and the mouse to look around.