Select Page
View Categories

How to create and apply a basic coloured material

< 1 min read

Steps:

  1. Create a new material in your project either by right click > Create > Material or by going to your top bar menu via Assets > Create > Material.
  2. Drag the material you just created to the object. This will create a shader automatically and should be URP shader by default if your project is setup for URP.
  3. Change your basemap colour to what you want

Powered by BetterDocs