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Simulating Wind in URP (Shader Graph Tutorial)



In this video, we’re going to show you how you can use Shader Graph to simulate wind interacting with vegetation in your scene.

Check out the Boat Attack Repository here!
https://on.unity.com/3jeA8yg

For more information about the Universal Render Pipeline click here!
https://on.unity.com/2ZD1ma0

Learn more about Shader Graph here!
https://on.unity.com/3h3Hanw

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